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JOHN AND SARAH FREE MATERIALS (C) 1996




HOW MUCH WILL YOU BET?
INSTRUCTIONS

Go to image of playing cards. 

INTRODUCTION

The idea from this game came from a Spanish television programme. The version in the graphic image is suitable for a lower intermediate class. However if you like the idea you could adapt it to any level. It works much better in small multilingual groups because all the negotiations have to be carried out in English.

HOW TO PLAY

Divide the class into two teams. Cut the bet cards up and put them at the front of the class. You will need some "money" to play this game. If you have a lot of time you could make some fake money, however lines made on the blackboard are just as good.

The object of the game is to win bets by completing tasks in English. Team A turn over the first card. It says "say the alphabet backwards. 1 mistake permitted". Team A must decide how much they will bet that they can do the task. They must bet a minimum of 1 and a maximum of 5. If they bet 5 they must do it straight away but if for example team A bet 2 team B have the opportunity to raise the stakes.

If they do raise the stakes they must do what it says on the card straight away. If a team does the task correctly they win their stake back and the other team must give them the same amount as the stake. If they don't manage to do it they must give their stake to the other team. The team with most money at the end wins.

COMMENTS

Some of the cards say "Guess something" This normally means that one team knows the answer and the other team must ask them questions to find the answer. The team who knows can only say "yes" "no" or "not important"
Try to involve both teams in the tasks as much as possible with the teacher just acting as a referee.

 

JOHN AND SARAH FREE MATERIALS (C) 1996